Games And Interaction Design - Project & Artblog

A blog to share common work from the courses on Games & Interaction on The Royal Danish Academy of Fine Arts, School of Design.

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fredag den 22. februar 2013

Add Thickness To Single Sided Geometry In ZBrush

Indsendt af Skalle kl. 07.21
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Etiketter: Carsten, Sculpt, Tutorial, Video, Z-Brush, Z-Brush tooltip

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Links

  • cgtextures.com/
  • marmoset.co/
  • pixologic.com/
  • pixologic.com/sculptris/
  • quixel.se/
  • sketchup.com/
  • thegnomonworkshop.com/

Etiketter

Carsten (7) Concept (1) dDo (2) Drawing (1) Jeppe (4) Marmoset (1) Photoshop (1) Polycount (1) Sculpt (4) Sculptris (1) Shortcuts (1) Simon (1) Texture (1) Topology (3) Tutorial (8) Userguides (3) Video (3) Z-Brush (6) Z-Brush tooltip (4)

Blog-arkiv

  • ▼  2013 (18)
    • ►  april (2)
    • ►  marts (4)
    • ▼  februar (12)
      • Topology for clothes
      • New dDo workflow videos
      • From concept to game model, part 2
      • Topology!
      • Create Shoe
      • Z-Brush user guide
      • z-brush shortcuts list
      • From concept to game model, part 1
      • Dynamesh Tooltip: Episode 4 ~ Insert Brush and Rad...
      • Dynamesh Tooltip: Episode 3 ~ Create Shell
      • Add Thickness To Single Sided Geometry In ZBrush
      • Hi All! We need a forum to share our work in prog...
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